
import import_ as e

def parse():
	for event in e.pygame.event.get():
		if event.type == e.pygame.QUIT:
			e.stopExecution = True
		elif event.type == e.pygame.KEYDOWN:
			continue
		elif event.type == e.pygame.MOUSEMOTION:
			e.mousePos = (event.pos)
			continue
		elif event.type == e.pygame.VIDEORESIZE:
			continue

